Best Joker Order in Balatro - Pro Game Guides

The best way to order your Joker Cards. When it comes to ordering Jokers in Balatro, you’re generally going to want to follow three simple rules: 3. Any Jokers that multiply the multiplier only under certain circumstances should be moved to the far right side of the Joker Card slots. 4. Any Polychrome Jokers should be placed in the next rightmost slot. However, if the card in the right slot multiplies the multiplier value by less than 1.5, place the Polychrome Joker into the far right slot. 5. Carefully examine your Jokers to see if they rely on the positioning of other Jokers, like the Blueprint and Ceremonial Dagger cards. These need to be placed carefully to maximize their value. If placing them on the far right would be more beneficial than placing a Polychrome Joker there, do so.

The Best Balatro Jokers to Look Out For - Balatro Guide - IGN

Jokers are one of the most important aspects to Balatro's gameplay. A lot of them have game warping abilities and finding the right one early can AllCardsChallenge Mode By Dylan Ladd, Jen Rothery, Samuel Heaney, +4 moreupdatedMar 15, 2024 PreviousEvery Balatro JokerNextBalatro Tips and Tricks

Top Guide Sections

  • Every Balatro Joker
  • Balatro Tips and Tricks
  • Balatro Challenge Mode Guide
  • All of Balatro’s Blinds
  • Every Balatro Joker
  • Balatro Tips and Tricks
  • Balatro Challenge Mode Guide
  • All of Balatro’s Blinds Leave feedback BalatroBalatroLocalThunkFeb 20, 2024PlayStation 5Nintendo SwitchPlayStation 4Xbox Series X|S+3Rate this gameRelated GuidesOverviewEvery Balatro JokerBalatro Tips and TricksBalatro Challenge Mode Guide

It really feels like Nintendo might just coast directly into the Switch 2 doesnt it? GamesRadar+

SGF Predictions | Embrace the unexpected; Nintendo seemingly has FeaturesBy Rollin Bishop published 31 May 2024 SGF Predictions | Embrace the unexpected; Nintendo seemingly has Luigi’s Mansion 2 HD screenshot (Image credit: Nintendo)So, yes, the Nintendo Switch 2 or whatever the company decides to call it is set to be revealed in relatively short order. That doesn’t necessarily mean all Nintendo Switch support is going out the window, but it does make it much more likely that Nintendo will shift resources (and almost certainly already has to some extent) from its immediate predecessor. Summer Game FestSummer Game Fest 2024 logo (Image credit: Summer Game Fest)For more of GamesRadar+ ongoing coverage of the summer events, be sure to bookmark our Summer Game Fest 2024 coverage hub And that’s OK! Frankly, I’d rather a robust launch lineup for the Switch successor than bangers at the end of the OG Switch lifecycle that may or may not work on the new one. Even so, it’s hard to imagine that Nintendo doesn’t still have something up its collective sleeve for later this year. In terms of what we actually know for sure that’s still in the pipeline, it’s relatively barren for first-party Nintendo titles. It does seem like now would be a particularly good time to get the long-gestating Metroid Prime 4 up and out, as we’ve not really heard anything about it for some time. There’s also been chatter for years about some Zelda remakes or remasters for the Nintendo Switch beyond what has already been done. Given that there has already been Skyward Sword HD and Link’s Awakening, it doesn’t feel entirely out of the question that Wind Waker or the like could make an appearance. It hasn’t happened yet, but the imperative word there is “yet,” and there is really nothing stopping Nintendo from celebrating some of its greatest hits from previous years and consoles in the time between now and what’s next.

Balatro Joker Tier List - All Cards Ranked - Pro Game Guides

No time for joking around. I’ve created the Joker tier list below based on the cards I gravitate toward and the ones that do the best for how I play. Depending on your playstyle, your rankings of these Balatro Joker cards may differ vastly.

Tier Joker Cards
S Astronomer, Blueprint, Brainstorm, Ceremonial Dagger, Chicot, Constellation, Green Joker, Hiker, Luchador, Mr. Bones, Perkeo, Triboulet
A Ancient Joker, Bloodstone, Blue Joker, Burnt Joker, Canio, Cartomancer, Diet Cola, Even Steven, Fibonacci, Fortune Teller, Gros Michel, Half Joker, Odd Todd, Onyx Agate, Raised Fist, Rough Gem, Satellite, Scary Face, Seeing Double, Shortcut, Space Joker, Spare Trousers, Supernova, Vagabond, Yorick
B 8 Ball, Abstract Joker, Arrowhead, Banner, Baron, Baseball Card, Bootstraps, Bull, Burglar, Business Card, Certificate, Delayed Gratification, Driver’s License, Drunkard, Egg, Flash Card, Four Fingers, Glass Joker, Golden Ticket, Hanging Chad, Hit the Road, Hologram, Invisible Joker, Juggler, Loyalty Card, Marble Joker, Merry Andy, Mime, Mystic Summit, Oops! All 6’s, Pareidolia, Photograph, Red Card, Reserved Parking, Riff-Raff, Scholar, Seance, Seltzer, Shoot the Moon, Smeared Joker, Smiley Face, Sock and Buskin, Splash, Swashbuckler, The Duo, The Family, The Order, The Tribe, The Trio, Throwback, Walkie Talkie
C Acrobat, Blackboard, Campfire, Card Sharp, Castle, Cavendish, Chaos the Clown, Clever Joker, Cloud 9, Crafty Joker, Crazy Joker, DNA, Devious Joker, Dusk, Erosion, Flower Pot, Gluttonous Joker, Gluttonous Joker, Golden Joker, Greedy Joker, Hallucination, Ice Cream, Joker, Joker Stencil, Jolly Joker, Lucky Cat, Lustful Joker, Mad Joker, Mail-In Rebate, Obelisk, Ramen, Ride the Bus, Rocket, Runner, Showman, Sixth Sense, Sly Joker, Stuntman, Superposition, The Idol, To Do List, To the Moon, Troubador, Turtle Bean, Wee Joker, Wily Joker, Wrathful Joker, Zany Joker
D Credit Card, Faceless Joker, Hack, Madness, Matador, Midas Mask, Misprint, Popcorn, Square Joker, Trading Card, Vampire
Related: Balatro’s Blank Voucher

Best Joker Cards in Balatro - What They Do & Which to Choose

S-Rank Joker Cards

  • Astronomer - All Planet and Celestial packs in the shop are free.
  • Blueprint - Blueprint copies the abilities of the Joker to the right.
  • Brainstorm - Brainstorm copies the abilities of the Joker on the far left.
  • Ceremonial Dagger - After selecting a blind, the Joker to the right of the Ceremonial Dagger will be destroyed. The Ceremonial Dagger’s “Mult” value will be increased by 2x the destroyed Joker’s sell value.
  • Chicot - Chicot disables the effect of every Boss Blind.
  • Constellation - Constellation’s “Mult” value, which begins at “X1”, will be increased by “X0.1” for every Planet card that is used.
  • Green Joker - For every hand played, the Green Joker gets +1 “Mult.” For every discard, the Green Joker loses 1 “Mult.”
  • Hiker - Every played card gains 4 chips permanently when they score.
  • Luchador - Selling the Luchador card disables the current Boss Blind.
  • Mr. Bones - If the chips scored are at least 25% of the required chips, Mr. Bones prevents death and self-destructs.
  • Perkeo - Perkeo creates a copy of one random consumable in your possession at the end of the Shop. The copy will be a “Negative” edition of the original, allowing for an extra consumable to be held.
  • Triboulet - Triboulet allows played Kings and Queens to give 2x “Mult” when they score.

A-Rank Joker Cards

  • Ancient Joker - Each played card with the designated suit gives x1.5 “Mult” when they score.
  • Bloodstone - Played cards with the Heart suit have a one in three chance of giving x2 “Mult” when scored.
  • Blue Joker - The Blue Joker adds +2 to the value of the chips for every card still in the deck.
  • Burnt Joker - The level of the first poker hand discarded in each round is upgraded.
  • Canio - When a face card is destroyed, Canio gains x1 “Mult.” Canio begins with x1 “Mult.”
  • Cartomancer - A Tarot card is created every time a Blind is selected, as long as there is space for it.
  • Diet Cola - The Diet Cola card can be sold to get a free Double Tag.
  • Even Steven - When even-numbered cards score, Even Steven gives +4 to the value of “Mult.”
  • Fibonacci - Each played Ace, 2, 3, 5, and 8 will add +8 to the value of “Mult” if they score.
  • Fortune Teller - The Fortune Teller gains +1 “Mult” for each Tarot Card used on the current run.
  • Gros Michel - Gros Michel adds +15 to the value of “Mult.” There is a 25% chance that Gros Michel is destroyed at the end of each round.
  • Half Joker - The Half Joker adds 20 “Mult” if a hand contains 3 cards or less.
  • Odd Todd - When odd-numbered cards score, Odd Todd gives +30 chips.
  • Onyx Agate - Played cards with the Club suit, giving +8 “Mult” when scored.
  • Raised Fist - The Raised Fist adds the rank of the lowest card doubled to the value of “Mult.”
  • Rough Gem - When cards with the Diamond suit are played and scored, they earn $1.
  • Satellite - Satellite gives players $1 at the end of each round for each unique Planet card used in the current run.
  • Scary Face - Scary Face gives played face cards an extra 30 chips when they score.
  • Seeing Double - If a played hand has a scoring Club and a scoring card of any other suit, the hand gets x2 “Mult.”
  • Shortcut - The shortcut allows straights to skip one number and still be valid. For example, the player could play “5 6 7 9 10” as a legal straight.
  • Space Joker - The Space Joker has a 25% chance of upgrading the level of the hand that is being played.
  • Spare Trousers - Spare Trousers gain +2 “Mult” if a played hand contains Two Pairs. This includes playing both Two Pairs and Full House hands.
  • Supernova - Supernova adds the number of times the current hand’s type has been played to the value of “Mult.” For example, if you’ve previously played 4 full houses and have just played another, the Supernova card will add 5 to the value of “Mult.”
  • Vagabond - If the player has $3 or less, the Vagabond creates a tarot card when a hand is played.
  • Yorick - After using 23 discards, Yorick gives x5 “Mult.” Looking for more unique Roguelikes? Check out our list of the Top 10 Best Roguelites and Roguelikes in 2024 here on Pro Game Guides. Pro Game Guides is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate PolicyJoin The Conversation Balatro Joker Tier List – All Cards Ranked This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Balatro Review (PS5) Push Square

You wanna know how I got these cards? - Balatro is a fantastic roguelike deckbuilder that hides delicious depth behind its simple, recognisable exterior. Wit…

You wanna know how I got these cards?

Version Reviewed: European

Assists- Select Difficulty Level

  • Tutorials

Controls- Single Stick Controls

  • Holding Down Buttons Optional
  • No Simultaneous Buttons
  • Optional Vibration
  • Rapid Repeated Pressing Optional

Visual- Colour Blind Friendly

  • No Busy Backgrounds
  • No Screen Shake

Audio- All Speech Subtitled (Or No Speech In Game)

Balatro: Best Strategies

These are some of the best strategies necessary for wins in Balatro. MenuGame Rant logoSign in nowCloseBalatro4By Diana CrocePublished Feb 27, 2024 Your changes have been saved Email Is sent closePlease verify your email address. Send confirmation emailcloseYou’ve reached your account maximum for followed topics. Manage Your List Follow FollowedFollow with NotificationsFollowUnfollowShareFacebookXLinkedInRedditFlipboardCopy linkEmailLink copied to clipboardBalatro

Three screenshots from Balatro Beginner Tips For Balatro balatro_best_spectrals_featured_image Balatro: 7 Best Spectral Cards Screenshots from Cataclysm Dark Days Ahead, NetHack Legacy and SanctuaryRPG 10 Best Roguelikes with ASCII Art Sign in to your Game Rant account Three Jokers that are central to some of Balatro’s best strategiesBalatro may seem intimidating at first, but with these beginner tips in mind, the game gets a little easier.

Review: Balatro

Simple to get into, hard to put down, Balatro’s endless possibilities result in one of the best and most surprising takes on deck-building yet. MenuHardcore Gamer logoSign in nowCloseReviews4By Jordan HelmPublished Feb 19, 2024

Your changes have been saved

Email Is sent

closePlease verify your email address.

Send confirmation emailcloseYou’ve reached your account maximum for followed topics.

Manage Your List Follow FollowedFollow with NotificationsFollowUnfollowShareFacebookXLinkedInRedditFlipboardCopy linkEmailLink copied to clipboardSign in to your Hardcore Gamer account Balatro Review Header- Easy to learn, with immense depth in deck-building & potential for wild strategies.

Balatro And Hades Turn You Into A Video Game God

Roguelikes have the unique ability to make you incredibly overpowered for a short while, and that makes them magical experiences MenuTheGamer logoSign in nowCloseBalatro4By Stacey HenleyPublished Mar 1, 2024

Your changes have been saved

Email Is sent

closePlease verify your email address.

Send confirmation emailcloseYou’ve reached your account maximum for followed topics.

Manage Your List Follow FollowedFollow with NotificationsFollowUnfollowShareFacebookXLinkedInRedditFlipboardCopy linkEmailLink copied to clipboardSign in to your TheGamer account A cropped screenshot from Balatro showing a Straight Poker hand starting at 10 and descending to 6. The three cards left in the players hand can be seen and they include an Ace, a Jack, and a 7.Related Balatro: 9 Beginner Tips Enough joking around in this indie card game.

Vouchers Balatro Wiki Fandom

Vouchers are items offered in the shop, and refresh or restock only after defeating the boss blind of each ante, or by claiming the Voucher Tag and skipping a blind. Unlike consumable items, Vouchers and their effects are permanent and remain effective for the entirety of a run. There are 32…

Base Voucher Upgraded Voucher Note(s)
Name Effect Name
Overstock Overstock +1 card slot available in shop (to 3 slots) Overstockplus Overstock Plus
Clearancesale Clearance Sale All cards and packs in shop are 25% off Liquidation Liquidation
Voucher Hone Hone Foil, Holographic, and Polychrome cards appear 2x more often Voucher Glow Up Glow Up
Voucher Reroll Surplus Reroll Surplus Rerolls cost $2 less Voucher Reroll Glut Reroll Glut
Voucher Crystal Ball Crystal Ball +1 consumable slot Voucher Omen Globe Omen Globe
Voucher Telescope Telescope Celestial Packs always contain the Planet card for your most played poker hand Voucher Observatory Observatory
Voucher Grabber Grabber Permanently gain +1 hand per round Voucher Nacho Tong Nacho Tong
Voucher Wasteful Wasteful Permanently gain +1 discard each round Voucher Recyclomancy Recyclomancy
Voucher Tarot Merchant Tarot Merchant Tarot cards appear 2X more frequently in the shop Voucher Tarot Tycoon Tarot Tycoon
Voucher Planet Merchant Planet Merchant Planet cards appear 2X more frequently in the shop Voucher Planet Tycoon Planet Tycoon
Voucher Seed Money Seed Money Raise the cap on interest earned in each round to $10 Voucher Money Tree Money Tree
Voucher Blank Blank Does nothing? Voucher Antimatter Antimatter
Voucher Magic Trick Magic Trick Playing cards can be purchased from the shop Illusion Illusion
Voucher Hieroglyph Hieroglyph -1 Ante, -1 hand each round Voucher Petroglyph Petroglyph
Voucher Director’s Cut Director’s Cut Reroll Boss Blind1 time per Ante, $10 per roll Voucher Retcon Retcon
Voucher Paint Brush Paint Brush +1 hand size Palette Palette

Vouchers (demo version)

The Vouchers below were only available in certain demo releases of the game.

Balatro review - near-infinite poker possibilities Eurogamer.net

Our review of the poker roguelike Balatro. Park your Lexus.

  • Publisher: Playstack
  • Developer: LocalThunk
  • Platform: Played on Switch and PC
  • Availability: Out now on PC, Switch, PS4, PS5, Xbox One and Xbox X/S. Game speed, change position of play/discard buttons, turn of rumble and adjust screenshake, use high-contrast cards, reduce bloom and pixel art smoothing and CRT effect.
  • Balatro is getting a physical edition on PlayStation, Switch, and Xbox consoles
  • Balatro’s first big update hits public testing with new Joker mechanics, more
  • Poker-themed roguelike Balatro deals out 1m sales in first month

Balatro: The Poker Deckbuilding Roguelike Puzzle Game Page 2 Talking Time

Watched someone win with two bus jokers (second one was spawned by way of the tarot card that duplicates the newest joker), one constellation joker, and a… Geno Cidecity can stop, will stop (he/him) (She/Her) can stop, will stop (he/him) Round and round I go (he) Staff memberModerator(She/Her) Geno Cidecity can stop, will stop (he/him) can stop, will stop (he/him) can stop, will stop (he/him) Geno Cidecity Slam Master (he, etc.) (She/Her) does the Underpants Dance (He/Him/His) can stop, will stop (he/him) (She/Her) does the Underpants Dance (He/Him/His) Slam Master (he, etc.) Diamond Crusader (He/they) can stop, will stop (he/him) Diamond Crusader (He/they) (She/Her) Diamond Crusader (He/they) can stop, will stop (he/him) can stop, will stop (he/him) (She/Her) can stop, will stop (he/him) Round and round I go (he) Staff memberModeratorcan stop, will stop (he/him) Slam Master (he, etc.)

Balatro: You can keep jokers in place by clicking and holding on them. - The Something Awful Forums

Anaglyph is the deck I’ve taken the furthest. I’m kind of burned out on trying to beat orange stake. Is there any consensus on the best deck to play at high stakes? It’s amazing how easy the game feels now going back to white stake to try to unlock some of the more esoteric jokers. I didn’t think anaglyph was that bad to complete gold stake with. It’s definitely not as reliable as checkered/abandoned/erratic but the highrolls are high enough that it averages out to pretty decent IMO. I just looked at the achievements. Completionist++ has to just be there so you can see if someone is cheating right? That is an evil achievement. What is a good deck and strategy to get past $400? I think it’s kind of hit-or-miss if you’ll get the Jokers that help with money like Roclet/Gold Mask etc. Finally got Blueprint + Campfire going on a run, felt awesome until I hit Ante 11. love to burn a polychrome or negative tag and have it hit popcorn or ice cream gently caress you too game What is a good deck and strategy to get past $400? I think it’s kind of hit-or-miss if you’ll get the Jokers that help with money like Roclet/Gold Mask etc. Balantro: you think a Permanent egg is a joke???? New best run on white stake/yellow deck: a deck consisting entirely of queens of hearts, half steel and half glass. Two triboulets doubling multiplier for every queen I play for x32 each, campfire with a stupid economy for x6-10, a polychrome family for x6, and a steel joker for x4.5. And it still died to the first blind of ante 14, getting 9.3e11 with an optimal hand out of 2.9e13 needed and ending at a mere 2e12. I think to take it further I would have needed mime and/or seltzer bottle and/or red seals… Still, at least I got the ROI and flushed achievements at the same time. Not that you’d really want it to, but is it possible for Gros Michel to roll with the eternal tag? All of the food jokers can’t have the eternal tag. Except egg because gently caress you get two money jokers asap to start building money. other three jokers are normal score jokers. that’s not where your money is, though. fish for vouchers and try and get the ones that raise the interest cap. if you get the second level one, it’s 20$ every round that you put in literally no effort for, which is more than pretty much any money joker except maybe cloud 9 or the uncommon dollar-per-diamond-suit joker. if you get the joker that doubles interest, it’s 40$ a round, which is just absurd. I don’t know why but I am really bad at these challenges. I know for omelette you can get lucky and find the joker that adds mult based on sell value of other jokers. But I have not seen it once in nearly 20 runs so far. I lost a run where I pulled 3 black holes but failed to trigger a single wheel despite trying about 7 of them. what the hell is this rng

Balatro: You can keep jokers in place by clicking and holding on them. - The Something Awful Forums

Balatro is a deck-building roguelite where you must play poker hands and earn chips to defeat enemy blinds. Enhance your deck of playing cards, buy Jokers to modify each hand you play, and discover new and wild synergies to win! Short form: Early on you need very little in the way of mults/chips to hit thresholds so typically you want one or two economy jokers to build up your funds. From there you slowly change from economy jokers to score/utility jokers to make the blinds. The only reason to keep an economy joker in your pool late game is if it’s polychrome, negative or it’s actively helping your mult due to effects of other jokers. As for building the deck itself, typically you build around the jokers you get, not build in anticipation of the jokers you might get. If the game is tossing flush jokers at you and you’re building the deck for straights you may lose pretty quickly. All hands can win a run with the right build and foresight. Long form: Here’s a good vid from Haelian https://www.youtube.com/watch?v=eby9Eva03zU One thing to put into the guides part, hands and jokers are tallied up from left to right in order in MOST cases. Conditional triggers from jokers will trigger first before triggering other effects in the joker pool from left to right. Example: Your jokers are in order: Campfire (+.5x mult per sold card starting at 1x mult), Scary Face (face cards get +30 chips) and Joker (+4 mult) If you play a three of a kind of Kings and Campfire is at 1.5x, you will trigger the Scary Face first per king, then the Campfire and finally the Joker. The Campfire is mostly wasted due to it going first in front of the +4 mult from the Joker. So you end up with a 7.5 mult as you would get 3 from the hand, then 1.5x from Campfire then +4 from the Joker. If you switch the Joker and Campfire you get: 3 from the hand + 4 from the Joker which is 7 then 1.5x which is 10.5 mult. Adding the chips which would be 150 (30 for the hand + 30 for each king + 90 from the Scary Face) you would have 1125 chips in the first example, but 1575 in the second example. Typical rule of thumb is: +Chips or +Mult goes on the left, anything that does xMult goes on the right. These rules apply to cards/jokers that have Foil, Hologram, Polychrome, Mult, Enhanced, Lucky, or Glass. Let’s start with a basic Glass card. That’s a 2x (2x) Multiplier, simple enough. Now let’s make it a Polychrome Glass card. Now it’s 2x/1.5x (3x). A little better. And let’s give it a Red Seal. Red Seals cause a played card to trigger an additional time, and both the above effects are applied on trigger. So, this would give it 2x/2x/1.5x/1.5x (9x)! But we’re just getting started. Say this cards a king and you have, yes, Triboulet. Now it’s 2x/2x/2x/2x/1.5/1.5. (36x) Juicy, powerful, liable to explode don’t worry about that. Now let’s put a Blueprint left of it, for another 2x/2x. 2x/2x/2x/2x/2x/2x1.5/1.5. (144x) And lets add… Oh, Sock and Buskin. Now, this ones special, giving another trigger to face cards. So that (144x) becomes… 2x/2x/2x/2x/2x/2x//2x/2x/2x//1.5/1.5/1.5 (1728x) and what the hell, we’re this deep in lets slap a Brainstorm on the right (still keeping Blueprint and Triboulet neighbors), duplicating Sock and Buskin. 2x/2x/2x/2x2x/2x/2x/2x/2x/2x/2x/2x/1.5/1.5/1.5/1.5 (20736x) now that’s a big multiplier! except no, it’s just one card. You get up to five. 1: (20736x) 2: (429,981,696x) 3: (8,916,100,448,256x) 4: (184,884,258,895,036,416x) 5: (3,833,759,992,447,475,122,176x) and let’s not forget steel cards for an extra 1.5 each, or a joker to trigger those again or planets buffing base multiplier and chips- Look, you get the point. Even under actual, non-theoretical limits, triggers are important and if anyone would actually reaches nevermind clears Ante 16 without severe trigger abuse I’ll be shocked. Broadly, in order to score well you need: 1. A way to add chips 2. A way to add multiplier 3. A way to multiply multiplier Playing big hands and leveling them up is a decent source of chips, but a poor source of multiplier. The difference in multiplier between playing something like a level 4 flush and playing an unleveled high card is less than a single mediocre joker, the biggest thing you’re getting from the flush is chips. Jokers are a great source of multiplier. Lots of jokers add multiplier and a lot of them are not even particularly specialized (which is good, because if you’re relying on base hand scoring then you don’t want to put all your eggs in one basket unless it’s a really really good basket and a lot of the basic “+chips/+multiplier for a specific hand” jokers are not really worth it unless they have something like permanent scaling or multiplicative multipliers.) There are also ways to add chips from your jokers, but these are not as common as you need to keep an eye out for them. If you have a lot of chips from jokers and a lot of multiplier from jokers then the actual hand you play doesn’t matter much, but if you only have multiplier from jokers then you need to be scoring good 5-card hands to get any reasonable score at all. At this point a joker that helps you get those good hands more reliably starts to look pretty useful, but again, just hitting the big hand every hand probably isn’t enough if you don’t have some added multiplier. Suppose for example that you have 5 jokers adding an average of +10 multiplier each (a fairly mediocre build.) If you play a single ace, you score 16 chips x 51 multiplier for a little over 800. If you score a level 4 flush with decent card values you might score something like 120 chips x 60 multiplier = 7200. So you better hope that you can use enough tarots/spectral cards that you can reliably score that flush. On the other hand, if you have 3 jokers adding +10 multiplier each and 2 jokers adding +100 chips, then your single ace now scores almost 3600 and your flush scores 8800. The flush is still obviously better but the gap is much smaller and it’s not as immediately fatal if you miss your flush. (If you only have chips from jokers and no real multipliers, you’re probably gonna die barring Shenanigans, because even leveled up hands have very low multiplier compared to what you get from jokers. If you had +250 chips from jokers with no source of multiplier, the same flush is now only scoring 3700, about as bad as a level 1 high card from the more balanced loadout. Also, since chips are less common on jokers you’re probably not even going to get to +250.) These aren’t very high scores, but these are pretty low bonuses for jokers, equivalent to the modifiers on holo/foil cards. Which means that if you get all shiny cards you can have a set of jokers that gives one of the sets of chips/multiplier above in addition to the actual bonuses on the joker! So go for those shiny cards, the skip bonus that guarantees one in the next shop is very good unless you have a rock solid joker build and/or no money. (Which is another important point: try not to be broke. Holding onto cash between rounds earns you interest, unless you’re playing with the Green Deck. Don’t go below $10 unless there is something amazing for sale, like a shiny joker with a big value ability.) Similarly, the voucher that makes shiny jokers more common is extremely valuable. Even then, that only goes far. A reasonably strong joker base chips/multiplier joker build with 2 foils and 2 holos might see something like, I dunno, +270 chips and +90 multiplier. At this point you’re clearing 25k on a high card and 39k with a level 4 flush. That probably gets you over the finish line, but you still might get sunk by a particularly nasty boss blind. After a certain point you need to stop looking at things that add multiplier and start looking at things that multiply multiplier. The worst joker in that build might only be adding +20 multiplier, which is only about 25% of your score. If you swap it out for a joker with x1.5 multiplier, you’re going to get a much bigger boost. And that’s equivalent to a polychrome joker that does absolutely nothing else for you, there are much better multipliers available. There are also never any diminishing returns on multiplicative bonuses: if you play a level 4 flush and have a single joker that gives +20 multiplier it just tripled your score, but a second +20 multiplier joker only increases it a further 40%. But no matter how many x2 jokers you have they will always double your score, which racks up very quickly. The only caveat is that you still need a reasonable base score for the x2 jokers to fire off, if you get too greedy fishing for polychromes and big multipliers then you will hit the wall pretty quickly–you still can’t neglect the need for base chips/multiplier. tl;dr: 1. Pick up some jokers that add chips 2. Pick up some jokers that add multiplier 3. Pick up some jokers that multiply multiplier Extraordinary stuff. Also a tip for new players, you can turn up the speed of cards in the settings, it’s a nice feature once you’re bored of seeing everything tick slowly. I did find out that :siren:holding R will restart your run:siren: which is a much quicker way of restarting a run rather than going through a menu I watched this the other day so I might be remembering it wrong, but the changes aren’t to the scoring. His move only takes effect between scoring and calculating the additional money collected. So when it start scoring it “locks” the joker order for that purpose, but reads the new order when calculating funds. Unless I read that completely wrong while I was watching. Provided I become a Buddha, if in that country of mine the beings who are born there should not all be of the colour of genuine gold, then may I not attain the enlightenment. 85 completed gold stake runs and I’ve got Completionist++! Chicot was the last one to cross off.For most commonly used jokers: 20+: Supernova, Stuntman (da goat), Blackboard 15-19: Square Joker, Hologram, Vampire, Green Joker 10-14: Blue Joker, Card Sharp, Ride the Bus, Abstract Joker, Baseball Card Glad to answer any questions~ Had a ridiculous build playing flush five of a kind Kings.https://www.youtube.com/watch?v=lqxSRicCZ70 absolutely bonkers luck. run still going. dont think i owe any infernal powers for this, not entirely sure though e: instant hubris karma as the very next small blind got me. still, gives a good idea of what its gonna take to crack the highest Ante’s e2: yknow what thats probably enough balatro for one night, got some good unlocks that’ll really help future runs I have broken the ??? barrier? I don’t know what number that is! EDIT The run finally died on Ante 14, the seed is H1VSVW7D with the Erratic Deck. If you want to toy with optimizing it yourself. I certainly didn’t do things the smartest things in the run. well its not getting better than this for me. blueprinted a triboulet. has the face cards trigger twice joker. and the one that makes everything retrigger on the final hand. got a negative baron too, but it barely mattered Not sure if I’m ever gonna get this lucky again:insert e run here I was starting to get annoyed that I hadn’t seen a legendary jokers yet until I was blessed with 2 legendaries from the same shop. I ended up with 12 jokers thanks to the anaglyph deck. My deck was pretty much just steel and glass kings and got my highest score ever. I swapped out one of my jokers for the one that retriggers everything on the last hand played. I also recently bought the voucher that drops the ante at the expense of -1hand. My dumbass immediately miscounted how many hands I had left and I played high card instead of 5 of a kind completely punting my run at ante 12.. I hope someone who has more than a timeshare of a single braincell can take this seed to it’s true potential. I think I hit a new record for the thread. Seed is in the screenshot if you want to try it out with the Ghost Deck, White Stakes. Final Jokers were:Yorick Perkeo Triboulet Sock and Buskin Negative Driver’s License Blueprint Polychrome BrainstormGameplay spoilers:I ended up getting a Cryptid and an Eris (flush five planet) in my inventory, and with Blueprint+Brainstorm+Perkeo I was able to make 3 copies between the two every time I left the shop. Eventually I got a Polychrome King which I copied a bunch, then I made one of them glass and copied that one a bunch, then I got to add a Red Seal to one of them and copied that a few times, but the Ante 14 boss was The Plant and ruined all my Kings before I was able to ever play a 5x Glass Red Seal Polychrome King Hand. For Joker ordering I think the optimal was the following: Triboulet, Sock and Buskin, Blueprint, Brainstorm, Driver’s License, Yorick Flush Five was somewhere around level 15-20, so I around 550x50 or something like that. I’ll say 500x50 for ease of math. Had I been able to play a full Flush Five of Polychrome, Glass, Red Sealed Kings, it would have been the following: Base: 500x50 For each King: +10 chips, x2 (Triboulet), x2 (Blueprint), x2 (Brainstorm), x1.5x (Polychrome), x2 (Glass) (Total +10 chips, x24 mult) repeat all of the above from Red Seal (Total +20 chips, x576 mult) repeat all of the above from Sock and Buskin (Total +40 chips, x 331776 mult) Do that all 5 times (Total +200 chips, x4019988717840603673710821376 mult) x3 mult from Driver’s License, x1.5 mult from Polychrome Brainstorm, x5 mult from Yorick (Total +200 chips, x90449746151413582658493480960 mult) +500 chips and x50 mult from the base hand = 700 chips x 4522487307570679132924674048000 mult orScore: 3.16574e+33 chipsI’m so sad I didn’t get to play the best possible hand, but this was amazing fun either way. Well that’s going to be hard to beat, could have kept it going to but I played 4 queens on the loosing hand instead of 5 :(The jokers: YEShttps://i.imgur.com/RMtkXGm.mp4 Interesting i love using the anaglyph deck to load up on negative jokers Don’t think I’ll ever see these heights again. The two copy Jokers and DNA to generate (3 new kings per match) a deck mostly of Red Seal, Holographic (not Polychrome , Glass Kings. This is why most played is High Card - my winning hands were all Flush Five or Four of a Kinds. During the matches the copyjokers switch to copying one each of Sock and Buskin and the X2 Mult for scored Kings and Queens Legendary, for complicated mathematical reasons that I kind of get but the excellent Balatro simulator helped me confirm (add Five of a Kind please, could only run the numbers with 4). A smattering of other jokers, one the X2 Mult to first played face card, that was an extra little boost but at those heights I was looking very specifically for retriggering or ways to get the last few non UltraKing cards out of my deck. Everything else was pretty irrelevant. Ghost Deck, spectrals make breaking the game way easier. Yeah, but when it works well it works REALLY REALLY well Though who knows, maybe a regular deck would have been just as good. Triboulet is pretty awesome. Finally got my first E score! This was when I realised I might have a good run on my hands. I’d gotten to about Ante 6 or 7 with Campfire, but dropped it for either Hologram or Vampire, I forget which came first. Previous to this point, I’d also had Cartomancer which created a Tarot card each blind, which fed Fortune Teller directly, and Vampire indirectly through the enhanced cards. Marble Joker added a Stone card each blind, which directly fed Hologram, and again indirectly fed Vampire with the stone cards. I also had vouchers that gave me more interest, cheaper cards in the store, and the ability to buy playing cards from the store, so I could just pour cards into Hologram. The next couple of shops went nuts. Cavendish just did it’s thing and I’d been playing pretty much just pairs up until that point, so I had a huge window with Obelisk. I had enough econ that I didn’t need Marble joker to create enhanced cards for me, I could just buy packs to increase the flat mult on Fortune Teller then 5 mult multipliers after that should go crazy. By the end I had around 75 mult x 3.5 x 3 x 15 x 17 x 17 and finished up in Ante 14. As always, an element of luck with getting the jokers in the first place, but it definitely felt like a run that I was able to build from the knowledge of the game I’d built up, knowing when to pivot and such. The wild thing is that a Vampire + Blueprint setup is still only quadratic scaling (or quartic scaling on the Plasma Deck, I guess) and will rapidly fall behind the greater-than-exponential-growth of the blinds. One of the “in-hand” multiplication builds seems like the only real way to stack multiplications repeatedly and get a long way into Endless - I had one just now which got me to Ante 14 and probably could’ve got me further if I managed my deck better/I didn’t get really unlucky on one of the blinds and fail to get a hand full of Kings for the first time in ages. Beat Ante 14 for the first time ever with Blueprint/Brainstorm/Hologram/Burned/DNA. Got high card leveled up to the 90s with a deck that contained 80+ Red tag/holo/Steel aces. Deck was already producing e numbers at the end of ante 8, feels like I could have gone a lot further if I transitioned from upgrading high card to upgrading flush 5 with Burned around then. I have a lot of trouble swapping hands, feels wrong to give up dozens of levels on a hand in the hope your new hand will outscale it 6 rounds from now assuming you survive till then with your ‘primary’ hand no longer scaling up. e: Thinking about it would flush 5 even be better than just holding 4 extra red tag/steel cards in hand? Game rules. Tried to get the 100,000,000 point hand to unlock that joker, ended up going quite a bit beyond New best run on white stake/yellow deck: a deck consisting entirely of queens of hearts, half steel and half glass. Two triboulets doubling multiplier for every queen I play for x32 each, campfire with a stupid economy for x6-10, a polychrome family for x6, and a steel joker for x4.5. And it still died to the first blind of ante 14, getting 9.3e11 with an optimal hand out of 2.9e13 needed and ending at a mere 2e12. I think to take it further I would have needed mime and/or seltzer bottle and/or red seals… Still, at least I got the ROI and flushed achievements at the same time. Purple stake’s not loving around huh e: Guess which Joker’s the one I duped to make a second polychrome Baron lol Those babies, Mime and Brainstorm finally got me 1.7 billion in one hand for stuntman lol, then 4.6e14 lmao. I finally won Balatro Got my first E hand, haven’t really been shooting for them but I was just climbing on blue deck for my next gold and stumbled across a midgame polychrome 2 and hack so I shot for it. Couple jokers could have taken it to the next level (ended up with 6 slots due to voucher). And I legit never saw a glass tarot for the rest of the game but can’t complain. Finally hit scientific notation! Two poly triboulet + poly supernova + hanging chad + sock and buskin. Got to ante 12, died to the plant because I was never offered any sort of boss reroll by the time I realized this would go the distance. It got very silly very quickly. In a situation like this, where most of your points are coming from cards left in your hand, yeah, you should just be playing high card. That would be two more queens in your hand, each of them multiplying your mult by 1.5 twice, vs whatever base mult you’re getting from 3 of a Kind. Also, you’ve got Perkeo, but nothing in your inventory. That’s a massive mistake, Perkeo is incredibly powerful and you should always have at least one card sitting around even if it’s just to sell them I’m upset that I hosed this run up: At the start of Ante 18, a spectral pack offered me an ectoplasm “Oh, brilliant!” says I, not thinking about the consequences of -2 hand size Alas. Ayy I did it. Spent too much time adding cards to my deck before I got the Baron, but not bad for my first time past ante 12 small blind. Went through like 20 hands digging for Mimic in the shop with no luck. Probably should have dropped the Burnt Joker earlier but I couldn’t resist temptation to keep double leveling high card every hand. Finally unlocked Stuntman and got my first e-value hand, thanks to Shoot the Moon, Mime, Hologram, Obelisk, and Blueprint. Also Burnt Joker for the first 7 antes and Square Joker for the first 3. I made it to ante 13! Made it to scientific notation for the first time. 5e24, crashed out on the boss blind of ante 16. If I had managed to slip a red tag into my king duping engine it would have been something amazing. loving finally Lived the dream with a negative tag, along with Bull which was a legit part of the build I got to sneak in useless copies of Jolly Joker, Drunkard, Zany Joker, and Shoot the Moon If only ios had the update they’d have all been free and I could have cashed in the last few without potentially shutting down Bull, oh well I finally got into scientific notation scoring on a pretty wild run. I played Anaglyph with the intent of getting a ton of negative jokers via double tags, and got a Perkeo in like the first shop, and over time managed to get an entire deck full of polychrome steel kings, with Mime to double the steel and Blueprint + Brainstorm + Baron to stack a bajillion 1.5x bonuses off of everything in hand. Unfortunately I never found any red seals and I imagine they would have helped me get up into Ante 17 and beyond, but my best hand was 3.311e19 and by god I

Poker Hands Balatro Wiki Fandom

Poker Hands are sets of between one and five cards that can be played in Balatro to obtain Chips and Mult for scoring. Each hand also has a level that affects its potency. In a run, all Hands start at Level 1, and are usually upgraded through Planet cards. Hands can also be upgraded with the…

Base Scoring Poker Hand How to Play the Hand Example
5 Chips x 1 Mult High Card When no other hand is possible, the one highest card in your hand. Aces are counted high for this hand. Ace of SpadesQueen of Diamonds9 of Diamonds4 of Clubs3 of Diamonds
10 Chips x 2 Mult Pair Two cards with a matching rank. Suits may differ. King of Spades9 of Spades9 of Diamonds6 of Hearts3 of Diamonds
20 Chips x 2 Mult Two Pair Two cards with a matching rank, and two cards with any other matching rank. Suits may differ. Ace of HeartsAce of DiamondsQueen of Clubs4 of Hearts4 of Clubs
30 Chips x 3 Mult Three of a Kind Three cards with a matching rank. Suits may differ. 10 of Spades10 of Clubs10 of Diamonds6 of Hearts5 of Diamonds
30 Chips x 4 Mult Straight Five cards in consecutive order which are not all from the same suit. Aces can be counted high or low, but not both at once. Jack of Diamonds10 of Clubs9 of Clubs8 of Spades7 of Hearts
35 Chips x 4 Mult Flush Five cards of any rank, all from a single suit. Ace of HeartsKing of Hearts10 of Hearts5 of Hearts4 of Hearts
40 Chips x 4 Mult Full House Three cards with a matching rank, and two cards with any other matching rank, with cards from two or more suits. King of HeartsKing of ClubsKing of Diamonds2 of Spades2 of Diamonds
60 Chips x 7 Mult Four of a Kind Four cards with a matching rank. Suits may differ. Jack of SpadesJack of HeartsJack of ClubsJack of Diamonds3 of Clubs
100 Chips x 8 Mult Straight Flush Five cards in consecutive order, all from a single suit. Queen of SpadesJack of Spades10 of Spades9 of Spades8 of Spades
100 Chips x 8 Mult Royal Flush An ace-high Straight Flush formed by playing A K Q J 10 of the same suit.(For most purposes, including Levelling, this is considered to be a Straight Flush.) Ace of ClubsKing of ClubsQueen of ClubsJack of Clubs10 of Clubs

Secret Poker Hands

There are three “secret” Poker Hands that are only possible through adding cards to your deck, or changing existing cards with Consumables or Jokers. These Poker Hands will not appear in the Run Info screen until you’ve played them at least once, after which they will show up on the info menu, and their respective Planet Cards will be obtainable only during the current run. These Poker Hands will also be upgraded by Black Hole, even before they are unlocked.

Balatro Deck Tier List - All Balatro Decks Ranked - Dot Esports

Pick a card, any card. Pick a card, any card. A tier list of Balatro decks rankedHow does your deck stack up? Screenshot via TierMaker

  • S Tier – Plasma
  • A Tier – Magic, Ghost, Abandoned, Checkered, Erratic
  • B Tier – Blue, Yellow, Painted
  • C Tier – Red, Green, Zodiac, Anaglyph
  • D – Black, Nebula

S Tier

The in-game description of the Plasma Deck in Balatro.The Plasma Deck blows out the competition out of the water. Screenshot by Dot Esports. The Plasma deck averages the values of Chips and Mult before multiplying with all extras factored in. This means that your first rounds will be an absolute breeze, as even low score can balloon into massive hands. With the Plasma deck, it’s absurdly easy to get high scores.

Square Joker Balatro Joker Rankings & Tier Lists Unduel

User voted lists featuring Square Joker VS other Jokers in Balatro. Balatro Joker 16 Total Votes This Joker gains +4 Chips if played hand has exactly 4 cards (Currently 0 Chips)

Tags

Add ChipsCommon| Rarity | Common | |—|—| | Buy Price | $4 | | Sell Price | $2 | Add ChipsCommon

Lists

Best Jokers in Balatro - Joker tiers and full list - VideoGamer

These are the best Jokers in Balatro, including an up-to-date Tier list ranking all of the Joker cards in the game. Updated on March 4, 2024 by Amaar Chowdhury Posted in Guides Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. Learn more ContentsshowBalatro is the poker-style game stirring an absolute storm right now. Players are absolutely obsessed with the game, sinking hours into trying to defeat Joker after Joker. We’ve already had a look at how to unlock the Plasma Deck. though for now we’re going to lean into the best Jokers in Balatro, alongside an up-to-date Joker Tier List.

The Best Jokers in Balatro

Joker cards have the potential to change a game in Balatro. Players should consider adding these ones to their deck. MenuGame Rant logoSign in nowCloseBalatro4By Diana CrocePublished Feb 23, 2024 Your changes have been saved Email Is sent closePlease verify your email address. Send confirmation emailcloseYou’ve reached your account maximum for followed topics. Manage Your List Follow FollowedFollow with NotificationsFollowUnfollowShareFacebookXLinkedInRedditFlipboardCopy linkEmailLink copied to clipboardBalatro

Screenshots from Cataclysm Dark Days Ahead, NetHack Legacy and SanctuaryRPG 10 Best Roguelikes with ASCII Art Best Sci-Fi Roguelikes (Featured Image) - Into The Breach + Cobalt Core + Jupiter Hell Best Sci-Fi Roguelikes Roguelikes With The Most Playable Characters (featured image) - Streets Of Rogue + Vampire Survivors + Rogue Legacy 2 Great Roguelikes With The Most Playable Characters Sign in to your Game Rant account A collage of many Jokers from Balatro- Joker cards in Balatro are game-changers, adding passive abilities that can break the game if used strategically, especially the Shortcut.

The Best Joker Cards In Balatro Ranked

These Jokers offer unparalleled versatility or deck-defining effects. Here are the best Jokers in Balatro, ranked. MenuTheGamer logoSign in nowCloseBalatro4By Jacob WhalingPublished Mar 15, 2024 Your changes have been saved Email Is sent closePlease verify your email address. Send confirmation emailcloseYou’ve reached your account maximum for followed topics. Manage Your List Follow FollowedFollow with NotificationsFollowUnfollowShareFacebookXLinkedInRedditFlipboardCopy linkEmailLink copied to clipboardSign in to your TheGamer account smeared joker, blueprint joker, and throwback joker on balatro title backgroundHere’s the effect of every Joker card and how to unlock them all in Balatro. chicot joker card| Legendary Joker | Disables the effect of every Boss Blind. | |—|—| Chicot is a Legendary Joker that has an extremely strong ability, but only under some circumstances. Due to the random nature of Boss Blinds in Balatro, sometimes you can breeze through the early Antes, encountering bosses whose abilities have no effect on your deck. Then, you may face a boss that directly counters your deck, creating a situation where it’s nearly impossible to win. With Chicot, you never have to worry about that random Boss Blind that completely counters you. In times like that, Chicot is one of the most valuable Jokers in the game. However, when the Boss Blinds don’t counter your deck, Chicot just takes up a valuable Joker slot. This drastic difference in power puts Chicot in the last spot on this list.

Balatro Joker Tier List Unduel

A list of all Balatro jokers, ranked from best to worst. Updated for the latest 1.0.1f update which came out May 1st 2024. We combined votes of <VOTER_COUNT> players to create this list. Jokers grant various bonuses for poker hands in Balatro. It’s critical to have a healthy lineup of joker synergies in order to win a run and raise the stakes. A list of all Balatro jokers, ranked from best to worst. Updated for the latest 1.0.1f update which came out May 1st 2024. We combined votes of 8 players to create this list. Jokers grant various bonuses for poker hands in Balatro. It’s critical to have a healthy lineup of joker synergies in order to win a run and raise the stakes. Vote Now 150 Jokers 607 Votes 8 Voters Detail List ViewAll Votes Sort by Rating SBlueprintBrainstormPerkeoADNABurnt JokerBaseball CardCavendishTrading CardTribouletChicotYorickSpare TrousersCard SharpHologramBlackboardMadnessCartomancerRide the BusArrowheadVampireThe DuoRamenInvisible JokerSteel JokerThe TrioFibonacciSupernovaCanioConstellationBRocketBurglarJoker StencilEggGros MichelHanging ChadVagabondBaronThe FamilyOnyx AgateMimeLucky CatBloodstoneMidas MaskCeremonial DaggerShortcutSock and BuskinSeeing DoubleSpace JokerThrowbackGreen JokerFortune TellerStuntmanAcrobatFour FingersScholarObeliskThe TribeAbstract JokerHalf JokerSquare JokerHackAncient JokerGolden JokerMr. BonesSmeared JokerWee JokerRaised FistCampfireRiff-RaffCRunnerBullWrathful JokerBlue JokerThe OrderSwashbucklerErosionFlash CardTroubadourGluttonous JokerHikerDriver’s LicenseGlass JokerOdd ToddShowmanTo the MoonGreedy JokerBootstrapsFlower PotGift CardMail-In RebateSmiley FaceDiet ColaAstronomerMystic SummitEven StevenSplashPopcornDuskBusiness CardCertificateMerry AndyBannerCastleSixth SenseSeltzerScary FaceWalkie TalkieThe IdolDelayed GratificationOops! All 6sIce CreamStone JokerGolden TicketLusty JokerTo Do ListDMisprintSly JokerJolly JokerJugglerCloud 9Hit the RoadMarble JokerDroll JokerTurtle BeanChaos the ClownShoot the MoonMatadorPareidoliaHallucinationDrunkardReserved ParkingPhotographDevious JokerRough GemMad JokerSatelliteCrafty JokerLuchadorWily JokerFaceless JokerZany JokerRed CardCredit CardJokerLoyalty CardF8 BallClever JokerSuperpositionCrazy Joker

The Best Balatro Jokers Tier List (For Clearing Gold Stakes) - Mobalytics

In our tier list of the best Balatro Jokers, we rank all the Jokers in the game and analyze what makes them good or bad in the current meta. Morten Graversen April 22, 2024 ∙ 35Min read If you’re looking for the best Balatro Jokers our tier list has you covered for clearing the Gold Stakes difficulty. We’ve ranked every Joker from best to worst with descriptions for why they’re placed where they are. Be sure to check back whenever there is a new balance patch and just in general as the meta develops.

  1. ««
  2. «
  3. 17
  4. 18
  5. 19
  6. 20
  7. 21
  8. »
  9. »»