Every Joker Card And How To Unlock It In Balatro

Here’s how to unlock every single Joker card in Balatro. MenuTheGamer logoSign in nowCloseBalatro4By Jacob WhalingPublished Mar 14, 2024

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Manage Your List Follow FollowedFollow with NotificationsFollowUnfollowShareFacebookXLinkedInRedditFlipboardCopy linkEmailLink copied to clipboardSign in to your TheGamer account dna, normal joker, and pareidolia joker cards- How To Unlock Every Common Joker Card

  • How To Unlock Every Uncommon Joker Card

  • How To Unlock Every Rare And Legendary Joker Card

Here’s how to unlock every Voucher in Balatro.

square joker, normal joker, and banner joker cards| Name | Description | How To Unlock | |—|—|—| | Joker | +4 Mult. | | | Greedy joker | Played cards with Diamond suit give +4 Mult when scored. | | | Lusty Joker | Played cards with Heart suit give +4 Mult when scored. | | | Wrathful Joker | Played cards with Spade suit give +4 Mult when scored. | | | Gluttonous Joker | Played cards with Club suit give +4 Mult when scored. | | | Jolly Joker | +8 Mult if played hand contains a Pair. | | | | | Zany Joker | +12 Mult if played hand contains a Three of a Kind. | | | Mad Joker | +20 Mult if played hand contains a Four of a Kind. | | | Crazy Joker | +12 Mult if played hand contains a Straight. | | | Droll Joker | +10 Mult if played hand contains a Flush. | | | Sly Joker | +50 Chips if played hand contains a Pair. | | | Wily Joker | +100 Chips if played hand contains a Three of a Kind. | | | Clever Joker | +150 Chips if played hand contains a Four of a Kind. | | | | | Devious Joker | +100 Chips if played hand contains a Straight. | | | Crafty Joker | +80 Chips if played hand contains a Flush. | | | Half Joker | +20 Mult if played hand contains 3 or fewer cards. | | | Credit Card | Go up to -$20 in debt | | | Banner | +40 Chips for each remaining Discard. | | | Mystic Summit | +15 Mult when 0 Discards remaining. | | | 8 Ball | Creates a Planet card when the played hand holds at least two 8s. | | | | | Misprint | Randomly adds Mult between 0 and 23. | | | Raised Fist | Adds double the rank of lowest card held in hand to Mult. | | | Chaos the Clown | 1 free reroll per shop. | | | Scary Face | Played Face cards give +30 Chips when scored. | | | Abstract Joker | +3 Mult for each Joker card. | | | Delayed Gratification | Earn $2 per discard if no discards are used by end of the round. | | | Gros Michel | +25 Mult. 1 in 4 chance this card is destroyed at the end of each round. | | | | | Even Steven | Played cards with even rank give +4 Mult when scored. | | | Odd Todd | Played cards with odd rank give +30 Chips when scored. | | | Scholar | Played Aces give +20 Chips and +4 Mult when scored. | | | Business Card | Played face cards have a 1 in 2 chance to give $2 when scored. | | | Supernova | Adds the number of times poker hand has been played to Mult. | | | Ride the Bus | +1 Mult for every hand played without a scoring face card. Resets to +0 mult when a face card is scored. | | | Egg | Gains $3 of sell value at end of each round. | | | | | Runner | Gains +10 Chips if played hand contains a Straight. | | | Ice Cream | +100 Chips. -5 Chips for every hand played. | | | Splash | Every played card counts in scoring. | | | Blue Joker | +2 Chips for each remaining card in your deck. | | | Faceless Joker | Earn $5 if 3 or more face cards are discarded at the same time. | | | Green Joker | +1 Mult per hand played. -1 Mult per discard. | | | Superposition | Create a Tarot card if poker hand contains an Ace and a Straight. | | | | | To Do List | Earn $5 if poker hand is a random poker hand; changes every payout. | | | Cavendish | x3 Mult, but 1 in 1000 chance this card is destroyed at end of round. | Only appears if Gros Michel was destroyed this run. | | Red Card | Gains +3 Mult when any Booster Pack is skipped. | | | Square Joker | Gains +4 Chips if played hand contains exactly four cards. | | | Riff-Raff | When Blind is selected, create up to 2 common Jokers. | | | Photograph | First played face card gives x2 Mult when scored. | | | Mail-In Rebate | Earn $3 for each discarded | | | | | Hallucination | When any Booster Pack is opened, there is a 1 in 2 chance of creating a random Tarot card. | | | Fortune Teller | +1 Mult per Tarot card used this run. | | | Juggler | +1 hand size. | | | Drunkard | +1 discard | | | Golden Joker | Earn $4 at the end of each round. | | | Popcorn | Starts at +20 Mult. -4 Mult for each round played. Disappears when Mult reaches 0. | | | Walkie Talkie | Each played 10 or 4 gives +10 Chips and +4 Mult when scored. | | | Smiley Face | Played face cards give +4 Mult when scored. | | | Golden Ticket | Played Gold cards earn $3 when scored. | Play a five-card hand that contains only Gold cards. | | Swashbuckler | Adds the sell value of all Jokers left of this card to Mult. | Sell 20 Joker cards. | | Hanging Card | Retrigger the first played card used in scoring. | Beat a Boss Blind with a High Card hand. | | Shoot the Moon | +13 Mult for each Queen held in hand. | Play every Heart card in your deck in one round. |

How To Unlock Every Uncommon Joker Card

fibonacci, stencil, and pareidolia joker cards| Name | Description | How To Unlock | |—|—|—| | Joker Stencil | x1 Mult for each empty Joker slot. Joker Stencil included. | | | Four Fingers | All Flushes and Straights can be made with 4 cards. | | | Mime | Retrigger all card held in hand abilities. | | | Ceremonial Dagger | When Blind is selected, destroy Joker to the right and permanently add double its sell value to this Mult. | | | Marble Joker | Adds one Stone card to deck when Blind is selected. | | | Loyalty Card | x4 Mult every 6 hands played. | | | | | Dusk | Retrigger all played cards in final hand of round. | | | Fibonacci | Each played Ace, 2, 3, 5, or 8 gives +8 Mult when scored. | | | Steel Joker | This Joker gains x0.25 Mult for each Steel Card in your full deck. | | | Hack | Retriggers each played 2, 3, 4, or 5. | | | Pareidolia | All cards are considered face cards. | | | Space Joker | 1 in 4 chance to upgrade level of played poker hand. | | | Burglar | When Blind is selected, gain +3 Hands and lose all discards. | | | | | Blackboard | x3 Mult if all cards held in hand are Spades or Clubs. | | | Constellation | Gains x0.1 Mult per Planet card used. | | | Hiker | Every played card permanently gains +4 Chips when scored. | | | Card Sharp | x3 Mult if played poker hand has already been played this round. | | | Madness | When Blind is selected, gain x0.5 Mult and destroy a random Joker. | | | Vampire | Gains x0.2 Mult per Enhanced card played. Removes the Enhancement. | | | Shortcut | Straights can be made with gaps of 1 rank. | | | | | Hologram | Gains x0.25 Mult per playing card added to your deck. Starts at x1 Mult. | | | Vagabond | Create a Tarot card if hand is played with $3 or less. | | | Cloud 9 | Earn $1 for each 9 in your complete deck at end of round. | | | Rocket | Earn $1 at the end of round. Earning increases by $2 when Boss Blind is defeated. | | | Midas Mask | All face cards become Gold cards when played. | | | Luchador | Sell this card to disable current Boss Blind. | | | Gift Card | Adds $1 to the sell value of every Joker and Consumable card at the end of round. | | | | | Turtle Bean | +5 hand size. Reduces by 1 each round. Joker disappears when bonus hand size reaches 0. | | | Erosion | +4 Mult for every card less than your starting deck amount in your complete deck. | | | Reserved Parking | Each face card held in hand has a 1 in 2 chance to give $1. | | | To the Moon | Earn an extra $1 of interest for every $5 you have at the end of round. | | | Stone Joker | This Joker gains +25 Chips for each Stone Card in your full deck. | | | Lucky Cat | Gains x0.2 Mult each time a Lucky card successfully triggers. | | | Bull | +2 Chips for each dollar you have. | | | | | Diet Cola | Sell this card to create a free Double Tag. | | | Trading Card | If first discard of round has only 1 card, destroy it and earn $3. | | | Flash Card | +2 Mult per reroll in the shop. | | | Spare Trousers | Gains +2 Mult if a scoring hand contains a Two Pair. | | | Ramen | Gives x2 Mult. Loses x0.01 Mult per card discarded. | | | Seltzer | Retrigger all cards played for the next 10 rounds. Disappears after triggering 10 times. | | | Castle | This Joker gains +3 Chips per discarded card from the specified suit. Suit changes each round. | | | | | Mr. Bones | Prevents Death if Chips scored are at least 25% of the value required to beat the Blind. Self Destructs after triggering. | Lose five runs. | | Acrobat | x3 Mult on the final hand of the round. | Play 200 hands. | | Sock and Buskin | Retriggers all face cards an additional time. | Play 300 face cards. | | Troubadour | +2 hand size. -1 hands per round. | Win 5 consecutive rounds by playing only a single hand in each. | | Certificate | When round begins, add a random playing card with a random Seal to your hand. | Have a Gold card that also has a Gold Seal. | | Smeared Joker | Hearts and Diamonds count as the same suit. Spades and Clubs count as the same suit. | Have 3 or more Wild cards in your deck. | | Throwback | x0.25 Mult for each Blind skipped this run. | Continue a saved run from the main menu. | | | | Rough Gem | Played cards with Diamond suit earn $1 when scored. | Have at least 30 Diamond cards in your deck. | | Bloodstone | 1 in 3 chance for played cards with Heart suit to give x2 mult when scored. | Have at least 30 Heart cards in your deck. | | Arrowhead | Played cards with Spade suit give +50 Chips when scored. | Have at least 30 Spade cards in your deck. | | Onyx Agate | Played cards with Club suit give +8 Mult when scored. | Have at least 30 Club cards in your deck. | | Glass Joker | Gain x0.5 Mult for each Glass Card that is destroyed. | Have 5 or more Glass cards in your deck. | | Showman | Joker, Tarot, Planet, and Spectral cards may appear multiple times. | Reach Ante 4. | | Flower Pot | x3 Mult if played hand has a scoring Diamond, Club, Heart, and Spade. | Reach Ante 8. | | | | Merry Andy | +3 discards. -1 hand size. | Win a run in 12 or fewer rounds. | | Oops! All 6s | Doubles all probabilities. | Earn at least 10,000 Chips in a single hand. | | The Idol | x2 Mult when the specified card is scored. Card changes each round. | Earn at least 1 million Chips in a single hand. | | Seeing Double | x2 Mult if played hand has a scoring Club card and a scoring card of any other suit. | Play a hand that contains four 7 of Clubs. | | Matador | Earn $8 if the played hand triggers the Boss Blind’s ability. | Defeat a Boss Blind in one hand, without using discards. | | Stuntman | +300 Chips. -2 hand size. | Earn at least 100 million Chips in a single hand. | | Satellite | Gain $1 at the end of round for every unique Planet card used this run. | Have at least $400. | | Cartomancer | Create a Tarot whenever Blind is selected, if there is room. | Discover every Tarot card. | | Astronomer | All Planet cards and Celestial packs in the shop are free. | Discover every Planet card. | | Burnt Joker | Upgrade the level of the first discarded poker hand each round. | Sell 50 cards. | | Bootstraps | +2 Mult for every $5 you have. | Have at least 2 Polychrome Jokers. |

How To Unlock Every Rare And Legendary Joker Card

DNA, Yorick, and Obelisk Joker cards| Name | Description | How To Unlock | |—|—|—| | DNA | If first hand of round has only 1 card, add a permanent copy to deck and draw it to hand. | | | Sixth Sense | If first played hand of the round is a single 6, destroy it and create a Spectral card. | | | Seance | If poker hand is a Straight Flush, create a random Spectral card. | | | Baron | Each King held in hand gives x1.5 Mult. | | | Obelisk | x0.2 Mult per consecutive hand played without playing your most played poker hand. | | | Baseball Card | Uncommon Jokers each give x1.5 Mult. | | | | | Ancient Joker | x1.5 Mult for each card played in a specified suit. Suit changes at end of each round. | | | Campfire | This Joker gains x0.5 Mult for each card sold, resets when boss Blind is defeated. | | | Blueprint | Copy the ability of the Joker to the right. | Win a run. | | Wee Joker | Gains +2 Chips when each played 2 is scored. | Win a run in 18 or fewer rounds. | | Hit the Road | Gains x0.5 Mult for every Jack discarded this round. | Discard 5 Jacks at the same time. | | The Duo | x2 Mult if played hand contains a Pair. | Win a run without playing a Pair. | | The Trio | x3 Mult if played hand contains a Three of a Kind. | Win a run without playing a Three of a Kind. | | | | The Family | x4 Mult if played hand contains a Four of a Kind. | Win a run without playing a Four of a Kind. | | The Order | x3 Mult if played hand contains a Straight. | Win a run without playing a Straight. | | The Tribe | x2 Mult if played hand contains a Flush. | Win a run without playing a Flush. | | Invisible Joker | After three rounds, sell this Joker to duplicate a random Joker. | Win a run without having more than 4 Jokers at any one time. | | Brainstorm | Copies the ability of the leftmost Joker | Discard a Royal Flush. | | Driver’s License | x3 Mult if you have at least 16 enhanced cards. | Enhance 16 or more cards in your deck. | | Canio | Gains x1 Mult when a face card is destroyed. | Chance to obtain when a Soul Spectral card is used during a run. | | Triboulet | Played Kings and Queens each give x2 Mult when scored. | Chance to obtain when a Soul Spectral card is used during a run. | | Yorick | x5 Mult only after using 23 discards. | Chance to obtain when a Soul Spectral card is used during a run. | | Chicot | Disables effect of every Boss Blind. | Chance to obtain when a Soul Spectral card is used during a run. | | Perkeo | Create a Negative copy of 1 random Consumable card in your possession at the end of every shop. | Chance to obtain when a Soul Spectral card is used during a run. |

balatro jokers lined upNext Balatro: Achievement/Trophy Guide Here’s how to unlock all 31 achievements in Balatro.

Here’s how to unlock all 31 achievements in Balatro.

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